Robin Pang

Mr Robin Pang, better known to some as Mr Pang, Big-Brain Pang or Pangeons & Pangons, is one of the four Computing+ / ICT teachers (Living Tribunal). Mr Pang is a master (in both senses) of Computer Science, and wields the powers of competitive programming better than a swordsman wields a blade. Mr Pang has various powers at his disposal, mainly Evocation Spells, which allow him to brandish his raw computing power to fellow simpleton enemies. Enemies of Mr Pang oftentimes find themselves begging for mercy as they witness first-hand what true power in the hands of a master (with honours) feels like.

General Details
Medium Humanoid, Chaotic Neutral
 * Armour Class: 16 (splint)
 * Hit Points: 181 (33d8 + 33)
 * Speed: 35 ft.
 * 30 ft. flying

General Stats

 * Strength: 15 (+2)
 * Dexterity: 9 (-1)
 * Constitution: 13 (+1)
 * Intelligence: 18 (+4)
 * Wisdom: 17 (+3)
 * Charisma: 12 (+1)

Misc. Stats

 * Saving Throws: Int +7, Wis +6
 * Skills: Arcana +7, Insight +6, Intimidation +4, Perception +6
 * Damage Resistances: bludgeoning, slashing, piercing, non-magical sources of damage
 * Damage Immunities: psychic
 * Condition Immunities: charmed
 * Senses: Truesight 60 ft., passive perception 16
 * Languages: Common, Celestial
 * Challenge: 8

Abilities
Gatekeeper to the Pang Realm. Robin Pang cannot be teleported to another plane/realm from the Pang Realm against his will.

Pang Realm Inhabitant. While in the Pang Realm, Robin Pang gains a +2 to-hit bonus and damage rolls.

'''Innate Spellcasting. '''Robin Pang's innate spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Robin Pang can innately cast the following spells, requiring no material components:
 * At will: Rebuke
 * 3/day: Maintain Distance

Actions
Radiant Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (2d12 + 2) slashing damage, or 34 (5d12 + 2) slashing damage if used with two hands to make a melee attack, plus 16 (3d10) radiant damage.

Banish. Robin Pang strikes a creature with his Radiant Greatsword, dealing 16 (3d10) radiant damage and teleporting to the creature to its last position outside of the Pang Realm. The attack fails if the creature is native to the Pang Realm.

Reactions
Foresight. Robin Pang may use one reaction to predict the opponent's next move and increase his AC by 2, making an attack if the opponent misses.